How to Know When You've Been Playing Way Too Much Warcraft II
You keep on asking the priests in your local church when they are going to
develop healing.
You answer your parents by saying "Sire," and "In your name."
Every time you see an undertaker pass by, you run after him, shouting
"Bong!" a lot.
You tend to fire your home-made catapult at towers as they pass by your
car window.
You grab a big blue hammer, and try to ride your pet budgie.
You tend to drool at the sight of unprotected gold or money.
You chop down the Christmas Tree in the hall at Christmas time.
You greet people you don�t like by saying, "It is a good day to die."
You expect to hear the Warcraft 2 sound tracks at your local disco.
You conclude a discussion with the builders of your new house with the
words "Make it so."
You build a flying machine in your back garden.
You expect your cuts to regenerate in a matter of seconds.
You ride an armoured horse to work.
You assume that bodies disintegrate in about 15 seconds under average
weather conditions.
You start dumping piles of money and bags of wood on the floor of your
City Hall.
You refer to your employees as, "the peasants."
Whenever you see a Goodyear blimp, you expect to see a gryphon chasing
after it.
Whenever you see a Goodyear blimp, you dial 911 and say there are orc
spies in the area.
You refer to your children as, "the peons."
You refer to your doormat as, "The Circle of Power."
You believe that the funny man with the pointy ears who lives next door is
an elf.
The first words you said when you heard that you had passed your exams
were, "We�re not brainless anymore."
You're low on money and you keep repeating "glittering prizes" to the
bank-teller and asking him to check your account to see if any more money has
appeared yet.
You name your axe, and when door-to-door salesmen come along, you refer to
it as, "my lil� friend."
You finish your work and exclaim, "Job�s done," or "Wurk gom-plete."
At the first weather news of a blizzard, you run into an A.R.P. shelter.
You call your wallet the Town Hall.
You go down to the R.S.P.C.A. and demand that they release Alexstraza the
Dragon Queen.
You get your friend to point a stick with a knob on the end at you, and
say "Unholy Armour," before you walk through a minefield.
You wear long robes of a very bright colour, and carry a huge walking
stick.
You believe that your goldfish is your poor, polymorphed grandmother.
You go to the local library and ask them for the Book of Medivh.
You try to open up your own dark portal, and have been searching for the
Book of Midivh and the Skull of Gul'dan for years to do this.
You dig up the local cemetery, searching for the Skull of Gul'dan.
Immediately upon hearing about whirlwinds in the vicinity, you head down
to church and ask for the paladins.
Upon hearing of an impending visit by your mother-in-law, you meticulously
scribe ancient runes onto your doorstep.
You tend to go green and froth at the mouth at the sight of blood.
You call your rowing boat, "The Trollish Destroyer."
You argue with the town planners about the need for more crop farms.
You believe that all pig farms should be destroyed.
You grab a bow and some arrows, go down to your local bird-hunting club,
and sign your name as "Alleria."
You see strange symbols that you do not recognise and throw yourself on
the floor, seeking cover and yelling, "explosives!"
You close your eyes, paint your eyelids golden, and go out into the
street, calling yourself "Turalyon." (And probably heading for the local loony
bin!)
At the sight of a metal dragon in a shop, you break in and "rescue," it.
You meet someone big and fat, and ask him what happened to his other head.
You buy a big, brightly coloured doorknob, and glue it onto the end of
your staff.
You call your table the "Ogre Mound," and you make suitable noises as you
are eating.
You call your birdcage the "Gryphon Aviary."
You hire an alchemist, and get him to mix up some strange, explosive
chemicals.
Every time you want to go somewhere, and something is blocking your path
slightly, you take a huge detour around it, instead of just walking past it.
You attempt to remove any object that blocks your path, no matter how
insignificant, by blowing it up.
You start teaching your pet turtle to operate a missile
launcher.
By Deathwing...Some of these are by me The real site for this in my links section
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